is there an easy way to make vertical conveyors run goods ,bit of a cart-before-the-horse problem, this: you have to build vertical conveyors from satisfactory general discussions topic details if you want things to flow in the proper direction, connect the lift to the conveyor belt .snapping conveyor lifts satisfactorygame,the first thing to remember about elevators is that they are belts, not buildings. elevators also snap to conveyor posts (both kinds), which with a bit of creativity will let attach the 'permanent' belts to both ends of the elevator..can conveyor liftsnot lift? satisfactorygame,yes it can go down. attaching one to the tail end of a normal belt is one way to do this. conveyor lifts are, of course, great for moving belts up .vertical conveyors? up or down. satisfactorygame,and if i'm just displaying to all that i'm an idiot and the conveyor lifts or make a small belt on the bottom, to which you connect the elevator from the bottom up. 4 it does not matter if you build it up or down (both is possible)..
the issue seems to come from using the conveyor lift, or possibly putting i have solved the problem in my factory by making the conveyer belts make a your lift should connect to the outside of the splitter, and you'll never have the encroachment issue. more posts from the satisfactorygame community..how i get conveyor elevator to go from top to down ,i have a elevator that bring stuff up, i want a conveyor that take it down again, but i can was alpha tester but i forgot this thing as i not play for like a year or so :) btw price satisfactory discussioni generali dettagli della discussione attach a short belt in the direction you want, and then build the lift from top to bottom..multiplayer vertical conveyor belt satisfactorygame,when attempting to bring up the mk1 vertical conveyor belt the game crashes for everyone aside from once the belt has been placed, the game crashes upon connecting to the host. just never build the lift and you will be fine. glad it is not just us :d. i will be sure to note the explorer bug when we start playing again..placing merger/splitter on conveyor lift is wonky,now that we can attach splitters and mergers to the ends of belts, we get some placing a splitter or merger on a conveyor lift will result in the merger being placed too it still functions, but definitely not how it was intended.
29 comments. i'd really like to see floor panels that can allow the vertical conveyor lifts to pass through, much like the wall ones do new comments cannot be posted and votes cannot be cast. sort by. best when you build the lift connected to that small belt, it will transfer the items down. 1. share..how i get conveyor elevator to go from top to down ,i have a elevator that bring stuff up, i want a conveyor that take it down was alpha tester but i forgot this thing as i not play for like a year or so with hole(s) for conveyor belt, standard poles or stackable poles, attach a youtube video: iron recipe ratios a beginners guide to efficiency [satisfactory]..before and after. satisfactorygame,r/satisfactorygame - conveyor lift - before and after. but it does not connect to a wall outlet and you can't belt it, because it's too short. 2..help please. attaching splitters and/or mergers directly to ,i know i've seen youtubers attach splitters/mergers directly to conveyor lifts and tricky: lift,merger/splitter,delete lift,connect all belts,place lift again.it looks like its not connected but it works. more posts from the satisfactorygame community.
2 reasons, you placed the 2 conveyor mergers or splitters (i can't tell without zooming in correctly, everytime, im a noob but it's how i worked out the 'problem' :) smelter-lift-splitter-delete lifts-belts-rebuild lifts..conflict with splitters and lifts satisfactory bugs & technical ,i've noticed that you can attach splitters/mergers to the output of a conveyor lift, but when you do this, it attaches partially inside the lift, making it unable to attach any belts to the side ports. satisfactory bugs & technical issues ..i'm sure this is probably already well known, but i just found ,15.9k members in the satisfactory community. i'm sure this is probably already well known, but i just found out you can lift the conveyor supports. wish i had new comments cannot be posted and votes cannot be cast can you attach a splitter directly do a machine like you can with a resource lifter?.question possible to flip lifts? / lift connectivity ,new comments cannot be posted and votes cannot be cast this will change if it is connecting to another conveyor/system that is you should be able to force the lift to switch by placing a conveyor connecting inside the r/satisfactorygame - really appreciating the foundation placement to lift this pipe.
opinion: conveyor lifts should unlock later but split/merge should be available sooner. new comments cannot be posted and votes cannot be cast opposite direction on top of each other so i can have production buildings with all needed connections in a single line. more posts from the satisfactorygame community..conveyor lifts not fully connecting to storage, is this a bug or ,as i started connecting the inputs i found that many of the conveyor lifts were not actually connected. they looked ok at first but you can see in the .idea make conveyor lifts stackable with multiple 'floors' or ,idea: make conveyor lifts stackable with multiple 'floors' or outputs. could be a new comments cannot be posted and votes cannot be cast. sort by. best..psa conveyor lifts can go down, just check the connection ,r/satisfactorygame - psa: conveyor lifts can go down, just check the connection new comments cannot be posted and votes cannot be cast if neither side of the conveyor lifts attaching points has a direction, it will always
ive seen you tubers use conveyor elevators going in on the top and out on the bottom but ive tried everything and i cant reverse the way they go they follow the direction of the connected path. 2. share. report save. user avatar. level 1..conveyor lift doesn't have a correct snap point and it lags the ,though, deleting the lifts and connect floating splitters works and adding lift from input r/satisfactorygame - conveyor lift doesn't have a correct snap point and it new comments cannot be posted and votes cannot be cast..qol request let me press a key to switch conveyor lift direction,qol request: let me press a key to switch conveyor lift direction new comments cannot be posted and votes cannot be cast. sort by. best..conveyor lift mk.4 satisfactorygame,i continued my previous game to the current experimental build and do not have conveyor lift mk.4. i have 1 more posts from the satisfactorygame community.
so, basically my problem is that even though everything is on foundations and showing as aligned some will connect and some will not and require .splitters and mergers snapping to lifts? satisfactorygame,i think the ability to snap splitters and mergers to conveyor lifts would be next new comments cannot be posted and votes cannot be cast..splitters snapped to vertical conveyors cause internal ,noticed this as well, the fix i found is to instead connect the conveyor to to the conveyor, is still a problem when trying to connect two splitters that on top of that conveyor lift, i built a merger, which snapped to the lift in a .conveyor lift is a life saver satisfactorygame,r/satisfactorygame - conveyor lift is a life saver! just done a previously this thread is archived. new comments cannot be posted and votes cannot be cast.
ignoring the fact that my factory is a mess and i'm horrible at this game, why are this conveyor and lift not working? more posts from the satisfactory community..conveyor lift mk5 satisfactorygame,r/satisfactorygame - conveyor lift mk5 24 comments new comments cannot be posted and votes cannot be cast the guys words; 'its not our favorite thing to do'. 21 when you only have mk1 power poles and need a lot of connections..can only use one input/output of merger/splitter attached to ,looks like your conveyor lift is clipping inside of the splitter i don't think that's properly connected, so not too surprising it's getting in the way of